Who can use an LMS?
The system can be implemented in the learning processes of different institutions – such as schools, universities, NGOs, public bodies, self-employed professionals teaching in different subjects and companies of all sizes and sectors – as it allows the creation of varied educational content and certain customization platform to accommodate the specific needs of each performance.
That is, anyone who wants to use online teaching as a way to train, educate and empower a certain audience and who has access to technology, such as the internet, can take advantage of this innovation to improve the teaching and learning process and even how competitive advantage and service differential.
Adoption of the LMS in companies
As said, companies can also use this technology to improve learning processes. It is possible to use the system in training for the internal public, such as employees and partners, onboarding or integrating new employees and even with customers, teaching them how to better use the product, for example.
The corporate training is important to align the knowledge
of the team in relation to the product sold or service provided by the company – ensuring that the correct information is passed on to other audiences -, disseminate content about news, develop personal and professional performance – such as teaching sales techniques, negotiation and interpersonal relationships – and also about internal values and norms.
The use of the LMS in this case helps to streamline the learning process, making it more attractive and accessible, in addition to helping HR monitor and evaluate with solid data the performance of the participants.
Instead of the company having to reserve space and time, invite a specialized instructor or move someone from its team and stick to this moment to educate its target audience, the LMS creates a virtual environment for the public to access the informational content produced in advance at your own pace. In other words, more flexibility and freedom to train employees, leaders and customers.
The future of LMS
The future of LMS focused on educational institutions is focused on improving the platform so that it generates a greater educational experience for students, adding new features that make it more efficient and impactful.
In this case, content customization according to the student profile, real-time interaction elements, gamification and easy access to content creators are some of the trends that will be promoted in the future.
Now, when it comes to the future of the LMS aimed at the corporate scope, the trend is for the platform to evolve into other classes of systems, understood as Talent Management System (TMS) or, in Portuguese, Talent Management System. Thus, the system will have modules such as: recruitment, performance evaluation and compensation, unifying the management and development of employees.
The new trend in educational processes
Education has undergone several transformations in recent decades. Before, there was only face-to-face teaching, with the disadvantages of lack of flexibility and costs; then EAD brought more freedom to students and instructors and, with the LMS, the process became more accessible and dynamic. However, a new methodology has emerged to further revolutionize education.
The gamification is the next evolution in the learning process, with features that meet the needs of the times. The attitude of the public is not the same as it was years ago: now it is not enough to just consume information and knowledge passively, people also want to interact – including at the time of study.
In this sense, gamification stands out from the LMS by allowing interaction, collaboration and more dynamism for users, combining the logic of games with goals that are not limited to entertainment, such as learning. Its methodology helps to retain information by associating it with the pleasure of playing and using interactive elements, thus reinforcing the memorization of content.
Furthermore, today people are bombarded with information and stimuli all the time, and learning systems need to retain users’ attention to fulfill their purpose. Gamification also favors user engagement in the dynamic, using features such as scoring, ranking and storytelling to make this experience more immersive and thus reduce the risk of dispersion.
Want to know more about this methodology? Come talk to us and learn more about the advantages of adopting gamification in your teaching and training strategies.